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PolyGm

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Devlog

  • Added some more documentation
    June 13, 2024 by Jordan Guillou
    I have moved a lot of behaviour into separate functions with Jsdoc... Continue reading
  • Quality of life features
    June 11, 2024 by Jordan Guillou
    In this update I added some necessary quality of life features relating to layers, colours, and sprites. You can now apply colours (including alpha) to whole layers. This multiplies with the colour an... Continue reading
  • Added ability to move points and polygons
    June 07, 2024 by Jordan Guillou
    If you left click in edit mode, you can now use a lasso tool to select multiple points and even multiple whole polygons and move them around. Next step will be to make it so that you can select all sh... Continue reading
  • Added support for layers
    June 06, 2024 by Jordan Guillou
    In draw mode, there is now a button which lets you cycle through the layers (as set up in the room editor). This means that you can easily place polygons below or above each other. You will still need... Continue reading
  • Initial release
    June 06, 2024 by Jordan Guillou
    The main goal for this release is just to get the library out into the open. It's currently lacking a friendly setup process as well as some other quality of life features. These are things I am worki... Continue reading
  • Small bug fix
    June 06, 2024 by Jordan Guillou
    I decided that the camera object didn't need to be included in the main part of the library and so I just moved it into the demo folder... Continue reading
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