Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

PolyGm

polygon-based runtime room editor for GameMaker · By Jordan Guillou

Community

Recent updates

Added some more documentation
I have moved a lot of behaviour into separate functions with Jsdoc...
1 file
Quality of life features
In this update I added some necessary quality of life features relating to layers, colours, and sprites. You can now apply colours (including alpha) to whole la...
1 file
Added ability to move points and polygons
If you left click in edit mode, you can now use a lasso tool to select multiple points and even multiple whole polygons and move them around. Next step will be...
1 file
Added support for layers
In draw mode, there is now a button which lets you cycle through the layers (as set up in the room editor). This means that you can easily place polygons below...
1 file
Initial release
The main goal for this release is just to get the library out into the open. It's currently lacking a friendly setup process as well as some other quality of li...
Small bug fix
I decided that the camera object didn't need to be included in the main part of the library and so I just moved it into the demo folder...
1 file

There aren't any topics yet